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Home2013

Year: 2013

Radial Array Overview – Deep Space

Radial Array Overview – Deep Space

Posted on16th November 201324th July 2019 By Andrew Comb

Near Pluto there would really be pretty much no sun, so here’s a render of the station entirelly self illuminating. … Continue ReadingRadial Array Overview – Deep Space

Pluto Station – Radial Array – Headlights

Pluto Station – Radial Array – Headlights

Posted on15th November 201324th July 2019 By Andrew Comb

A view of the radial array, looking down the headlights

Radial Array Overview – Update

Radial Array Overview – Update

Posted on14th November 201324th July 2019 By Andrew Comb

Another version of my overview, with the new details

Radial Array – Phaser Emitter 2

Radial Array – Phaser Emitter 2

Posted on13th November 201324th July 2019 By Andrew Comb

So, time to play spot the difference! Lots of new work, but it’s all quite subtle.

The Lightwave Users Group Webinar

The Lightwave Users Group Webinar

Posted on30th September 201327th February 2020 By Andrew Comb

Well on Saturday, 28th, September, 2013 I did a presentation on advanced shaders for the Lightwave Users Group. To showcase … Continue ReadingThe Lightwave Users Group Webinar

Radial Array – Phaser Emitter

Radial Array – Phaser Emitter

Posted on17th September 201324th July 2019 By Andrew Comb

Another render of the radial array, with a closeup on the phaser emitter.

Radial Array Overview

Radial Array Overview

Posted on17th September 201324th July 2019 By Andrew Comb

been working on my Radial Array, still needs some more work on the inner sensor arrays, but it’s getting closer.

Pluto Station – Shuttlebay Monitoring Room

Pluto Station – Shuttlebay Monitoring Room

Posted on17th July 201324th July 2019 By Andrew Comb

Updated render of my Monitoring room, with a few new computer consoles and newer materials.

Pluto Station – Shuttlebay Airlock Materials Study 3

Pluto Station – Shuttlebay Airlock Materials Study 3

Posted on5th July 201324th July 2019 By Andrew Comb

Ok another render, this time with tweaked surfacing, some more texture, and a better scale on the brushed effect.

Pluto Station – Shuttlebay Airlock Materials Study 2

Pluto Station – Shuttlebay Airlock Materials Study 2

Posted on3rd July 201324th July 2019 By Andrew Comb

Updated materials test of my airlock set.

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Older posts

Latest Posts

Metals Testing – New Textures and Shaders

11:39 am 12 Jun 2017

Principled Rendering

1:18 pm 19 Jul 2016
Test 205 Telescope Corridor

Finally a new test. The Telescope Corridor.

2:37 am 16 Jul 2016

High Dynamic Range Workflow

6:48 pm 30 Jan 2015
Little Free Chair

Little Free Chair

9:58 pm 22 Apr 2014

About

My Name is Andrew Comb and I am a 3D graphic artist.

This site is a blog portfolio site showcasing my work, art and techniques.

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