Well on Saturday, 28th, September, 2013 I did a presentation on advanced shaders for the Lightwave Users Group. To showcase some of my techniques, I made up this simple scene, which includes my Metal compound, paint and floor surfaces, and my luminous glass material.

You can Watch this Webinar here http://www.lightwaveusers.com/tutorials.html

It’s here to download for you guys to dissect how I made the materials.


This scene is meant for LightWave 11.6 and the free tools from http://www.db-w.com/

Author: Andrew Comb

I am a 3D designer who works in Lightwave and an assortment of other software. I dabble in physically based rendering, and high dynamic range rendering